Red Queen Simulator

 
 

Program States

      There are 5 switches at the right that control overall states of the simulation.

11

INTERACTIONS — The simulation is designed to study the effects of "winner-loser" interactions, so they are the default. However, one can also remove species interactions (leaving everything else the same) and compare the behavior of species abundances under random walks. Instead of there being winners and corresponding losers, winners simply gain or lose a small amount of energy. Extinction and replacement of species occurs as usual. There are two possible modes, depending on the ENERGY CAP setting.

ENERGY CAP — (Used ONLY if the INTERACTIONS are set to "NONE"). When "ON", the gain or loss to any focal species is immediately portioned out (as a loss or gain, respectively) to all other species equally. The total amount of energy remains fixed, and the gain or loss by the focal species does not change the population sizes of any of the other species relative to each other. When "OFF", winner species simply lose or gain energy without any regard to other species. In this case, the total amount of energy used by all species of the fauna can change, and increase without limit. Simulation behavior under both modes is very similar, and differs radically from that seen under winner-loser interactions.

MINIMUM — Simply a toggle that determines whether the criterion for species extinction is the result of low population size ("Density"; how low a population is determined by the Extinction Limit slider [10]), or the result of relatively low energy. In the latter case the species becomes extinct when it reaches one half of the lowest energy observed for any species in the initial regression.

POOL VARIANCE — Indicates the variance used to generate new species from "outside" the community. If CONSTANT, it is always the value of Initial Y-Variance (9). If VARIABLE, the variance about the current timestep's regression is used. Note: New species are assigned a random body mass, and the slope for making new species is always the current slope exhibited by the community.The Pool Variance is the variance about that slope. The effect of changing this state is negligible.

E VALUE — Determines whether the amount of energy demanded in an evolutionary advance has a small random component added. The effect of changing this state is negligible.

 

 

 
 

 

 
 

 

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